Video:How Gaming and Social Networking are Revolutionizing Healthcare?

February 3, 2012
56 Views

With 510 million people playing online games in 2010 and over 10 billion social networking accounts worldwide, it was only a matter of time before we saw them converge. What is it about this marriage that is increasing consumer engagement with life-modifying healthy behaviors yet unseen before, and is it the missing link helping consumers achieve simple, healthy living with better outcomes?

With 510 million people playing online games in 2010 and over 10 billion social networking accounts worldwide, it was only a matter of time before we saw them converge. What is it about this marriage that is increasing consumer engagement with life-modifying healthy behaviors yet unseen before, and is it the missing link helping consumers achieve simple, healthy living with better outcomes?

In the following video from this year’s Digital Health Summit, keynote speaker Grant Verstandig, Founder and CEO, Audax provides his insight on gaming and consumer engagement in the context of healthcare.

    

You may be interested

Where Is The Balance? Pushing Back Against Consumer Health Tech
eHealth
3 views
eHealth
3 views

Where Is The Balance? Pushing Back Against Consumer Health Tech

Larry Alton - August 18, 2017

When Republican Congressman Jason Chaffetz glibly remarked that Americans struggling to afford insurance should choose between that and their smartphones,…

What to Look for in Patient Solutions Software
eHealth
365 views
eHealth
365 views

What to Look for in Patient Solutions Software

Robert Cordray - August 17, 2017

The medical sector is one area where technology has had a significant impact, largely by providing tools that simplify many…

Can Natural Remedies Like RediCalm Decrease Stress and Anxiety?
Wellness
2 views
Wellness
2 views

Can Natural Remedies Like RediCalm Decrease Stress and Anxiety?

Ryan Kh - August 16, 2017

According to research from the National Institute of Mental Health, anxiety disorders are the most common mental illness in the…